Captain's Pick

How do I create a trip?

Last updated

Tap Start a tripand work through five short steps. You don't need an account to build it: the wizard asks you to sign in with an email code only when you create the trip, and everything you set up is kept. Even a week-long, multi-format Ryder Cup takes under 10 minutes. You can change everything afterwards from the trip's tabs, so don't agonise.

  1. Basics. Trip name, dates and a short description. The number of days sets up the round board in the next step.
  2. Rounds. Pick a starting point: Ryder Cup (match points, two teams), Ryder Cup (quota), Stroke play, Points trip, or build your own. Then set each round's format on the board: Four-Ball, Singles, Stroke Play, Four-Ball Stroke Play, 2-Man or 4-Man Scramble, Foursomes, Chapman or Team Quota. Rounds can be 18 holes or a front or back nine.
  3. Games. Toggle the side games you want seeded: skins is on by default; low net, low gross, snake, closest to the pin and long drive are one tap each. You can add or edit games later on the Side Games tab.
  4. Players. Add names and Handicap Indexes. You are on the roster by default. For a two-team trip you can place players on teams now or let captains sort it out later.
  5. Review and create. You land on the trip overview with a setup checklist that tracks what is still missing.

How do I add courses and tees?

On the Roundstab, open a round and choose its course. You can search for the course and pull in its scorecard (par, yardage, stroke index, rating and slope per tee), or enter a scorecard by hand. Pick the tee for the round, and override individual players' tees if some of the group plays up.

What happens after I create it?

The trip starts as a draft. Invite players from the Players tab, set pairings from the Pairings tab (or let captains do it), and run a simulated round if you want to see how the scoring looks before anyone tees off. Setup, invites and simulation are free on every trip; see pricing and billing for when payment comes in.