Captain's Pick
For the commissioner

Run your buddies golf trip like a Ryder Cup.

Live scoring, matches, side games and settle-up for every player, team and round. Even the most complex trip sets up in under 10 minutes. Free for up to 4 players.

No sign-in needed to build your trip.

Live match status for three four-ball matches, with each side's lead and the hole they are through
Who it's for

Running your trip on a giant spreadsheet? Yeah, we've got you.

Six tabs, formulas everywhere, and one change on Friday night breaks something nobody can find. Captain's Pick does the same job without the breaking, and the whole group sees it live.

Sound familiar?

The group chat is full of questions for you. This is your answer.

On trip week the commissioner is the scoreboard, the itinerary and the bank. Point the group at Captain's Pick and the answers are already there.

“What time are we off tomorrow?”

Tee times, courses and the itinerary live on the trip's Info tab. Everyone has it.

“Who won the skins yesterday?”

Skins, carryovers and payouts total themselves from the scores. The Side Games tab shows every pot.

“What's my record this week?”

Every player has their own card: match record, points contributed, gross and net by round.

“When can we see the scores?”

Now. One player per group scores on the course and every phone updates as the holes go in.

“He put me down for a 5 and I made 6.”

The commissioner can fix any score, any time, and the standings recompute on the spot.

“So who owes who?”

Side games and shared expenses net out to the fewest payments. The list is on the Expenses tab.

How it works

Three steps, then go play

Set-up takes under 10 minutes, even for a week-long, multi-format Ryder Cup. You can build the whole trip before you sign in.

  1. 1

    Set up your trip

    Pick a Ryder Cup, stroke play or points template, add your rounds and courses, set teams and captains. Side games are one tap each.

  2. 2

    One scorer per group, on a phone

    Just like the paper card: one player in each foursome keeps the group's scores, with the handicap strokes already marked. Everyone else just watches it update.

  3. 3

    Results, bets and history update live

    Match status, the cup scoreboard, skins and who-owes-whom update as scores land. Nobody waits for the spreadsheet.

What you get

Everything the spreadsheet was trying to do

Built around the five things a commissioner actually needs on trip week.

Deep live scoring

Net, gross and match status for every player, team and round

Every group scores its own card. The app turns those taps into match status, net and gross totals and trip-long standings while the round is still going. Several formats and games run at once: four-ball, foursomes, scramble, singles, skins, quota and more.

  • One scorer per group, like the paper card; everyone sees it live
  • Hole-by-hole match status for every match on the course
  • Gross, net and match views, and trip-long totals across every format
Three live four-ball matches with their status and holes played
Ryder Cup formats, done for you

Captains, teams, match points and a live cup scoreboard

Two teams, two captains, a point for every match and a half for a tie. Captains set pairings from their phone, and can even submit blind lineups that reveal together. Handicap strokes are applied automatically for every format.

  • Match points by round and the running cup score
  • Blind captain's pick lineups for match-play rounds
  • Course handicaps per tee, format allowances built in
Team standings on the trip overview with each team's points
Settle up without the spreadsheet

Bragging rights, now with receipts

Skins, low net, closest to the pin and the rest keep their own pots across the whole trip. Shared expenses go in too. At the end the app nets it all into the fewest payments, so everyone sees who owes whom. Captain's Pick never holds money.

  • Side-game pots total themselves across every round
  • Group expenses split and netted with the side games
  • Log a payment and the ledger updates for everyone
A skins game with carryovers, hole winners and each player's payout
Handicaps handled

Course handicaps for every tee, every course

Enter each player's Handicap Index once. The app calculates a Course Handicap per course and tee, applies the allowance for each format, and shows the strokes on the card. Override any number if your group plays it differently.

  • Index × Slope ÷ 113 + (Rating − Par), per tee
  • Four-ball, foursomes, scramble and singles allowances
  • Strokes off the low handicap in match play
The commissioner's course handicap table for three courses
Share it

Friends at home can follow along

Tap Share and friends at home get the live scoreboard with no account. Players send their own round or their trip card to the group chat. Try the public demo trip to see what your group would see on trip week.

  • A public live link for the trip, and one for your own round
  • Every player's trip card, shareable from the overview
  • No sign-in to watch; works on any phone
Open the demo trip →
The trip overview with the live round and team standings
For the players

The easiest sell you'll make all year

Nobody has to set anything up. Copy every player's personalized invite link in one tap, send them out, and each guy just taps his link and signs in.

  • One personalized invite link per player: tap it, type the code we email you, and you're on the roster with your team and handicap already set.
  • Nothing to configure. The commissioner did that part.
  • If you're the scorer in your group, you tap the scores. If you're not, you watch your match points come in.
  • Your own trip card: match record, points contributed, gross and net by round. Share it with the group chat or the family at home.
  • See every match on the course and exactly where you stand on skins and the settle-up.
A player's shareable trip card with points, match record, gross and net, and scores by round
Formats and games

Every format your group argues about

All scored by the app, mixed however you like across the trip.

Round formats

  • Four-Ball

    Each player plays their own ball; the team takes the better score.

    2 v 2Own ballMatch play
  • Singles

    One player against one, hole by hole.

    1 v 1Per playerMatch play
  • Stroke Play

    Everyone counts every stroke; low total wins.

    EveryoneOwn ballLow total
  • Four-Ball Stroke Play

    Partners play their own balls; the pair's better score counts each hole, and the lowest pair total wins.

    2-person teamsOwn ballLow total
  • 2-Man Scramble

    Pairs both tee off, play the best shot, and repeat.

    2 v 2One ball / sideMatch play
  • 4-Man Scramble

    Foursome all tee off, play the best shot, and repeat. Every team posts a total.

    4-person teamOne ball / sideLow total
  • 4-Man Scramble · Match

    Each foursome scrambles, and plays its ball against another foursome hole by hole.

    4 v 4One ball / sideMatch play
  • Foursomes

    Partners share one ball, alternating every shot.

    2 v 2Alternate shotOne ball / side
  • Chapman

    Both tee off, swap drives, then alternate to the hole.

    2 v 2Swap drivesAlt-shot finish
  • Team Quota

    Partners earn quota points (par 2, birdie 4, eagle 8) against a combined quota; the pair furthest over theirs wins.

    2 v 2Own ballPoints vs quota

Side games

  • Skins

    Lowest score on a hole wins the skin; ties carry over to the next hole.

  • Low net

    Lowest net score for the round.

  • Low gross

    Lowest gross score for the round.

  • Snake (3-putts)

    Most 3-putts wears the necklace 🐍 — tapped per hole during scoring.

  • Custom hole event

    Track any per-hole act (sand saves, penalties…) tapped during scoring.

  • Closest to the pin

    Nearest tee shot on a designated hole — usually a par 3.

  • Longest drive

    Longest drive in the fairway on a designated hole — usually a par 5.

  • Longest putt

    Longest putt holed on a designated hole — often the closing hole.

Trip-long scoring on top: Ryder Cup match points or a points trip, with the live cup scoreboard either way. On the roadmap: Nassau, Stableford and Wolf.

The details

More features than you'd think

Every trip has its own traditions. These are the ones we kept running into.

  • Two games in one round

    Play four-ball on the front nine and alternate shot on the back, scored as two separate games with their own points.

  • Rounds that don't count

    Add a travel-day round or a late nine outside the cup. No points or trip totals move, but every player's gross and net for the round is still kept on the leaderboard.

  • Make up your own side games

    Sandies, water balls, whatever your group has always played. Name it, tap it on the hole, and it totals with the rest.

  • Your team names and colors

    Pick the names and colors, and every leaderboard, match and scorecard on the trip wears them.

Pricing

One price per trip. No subscription.

Free for trips of up to 4 players. Bigger trips are $5 per player, paid once by the commissioner for everyone.

Free
$0

Trips of up to 4 players.

  • Full live scoring, every format and side game
  • Invite links, standings and settle-up
  • No card needed to start
Trip
$5per player

Trips of more than 4 players. The commissioner pays once for the whole roster.

  • Any number of rounds and players
  • Everything in Free
  • One payment, before the first score is entered
Large groups
TBD

A cap for groups of 30 or more is still being decided.

  • Ask us before you book
  • Everything in Trip
Contact us →
Build your trip

Rough numbers are fine. The price only depends on players.

5
Rounds
3
Days
12
Players
$60
$5 × 12 players, paid once by the commissioner.
Start building this trip →

Nothing to pay now. You sign in to create the trip and pay only before the first real score is entered.

What a trip costs

PlayersRoundsPrice
4AnyFree
10Any$50
12Any$60
16Any$80

Less than a sleeve of balls per player.

Frequently asked questions

Do players need to download an app?
Not today. Captain's Pick runs in the browser on any phone: players open the invite link, sign in with an email code, and they are on the trip. They can add it to their home screen if they want an icon. How invites work.
How does handicap scoring work?
Each player enters a Handicap Index. For every round the app works out a Course Handicap for the tee they are playing (Index × Slope ÷ 113 + Course Rating − Par), applies the World Handicap System allowance for the format (for example 90% in four-ball, 50% of the combined handicap in foursomes), and gives strokes on the holes by stroke index. Match-play formats can give strokes off the low handicap in the match. You can override any player's number. More on handicaps and net scoring.
Can we run multiple side games at once?
Yes. Skins, low net, low gross, snake, closest to the pin, long drive and custom per-hole events can run per round or for the whole trip, on top of the team competition. Each game keeps its own pot and its own results, and none of them touch the cup points. Formats and games reference.
Does Captain's Pick handle money?
No. It keeps the ledger: side-game pots, shared expenses and payments between players are netted into the fewest possible payments, so everyone can see who owes whom. Captain's Pick never holds or moves money. The only charge is the one-time trip price, paid by the commissioner. How settling up works.
What happens to our trip after it ends?
It stays in your account: every round, score, match result, side game and the settle-up, for as long as you want to look back at it. Trip history.
How is this different from a spreadsheet or Squabbit?
A spreadsheet is free and flexible, but one person types every score, nobody sees results until later, and formulas break when pairings change. Squabbit is a popular free scoring app with many formats. Captain's Pick goes deeper on per-player, per-team and per-round match detail, trip-long side games and settlement (as of October 2026). If you want to stay on a spreadsheet, we made a free Ryder Cup template.
Does it work with bad cell service?
Mostly, yes. Every score you tap is saved on your phone first and sent when it can be, with automatic retries, so you can keep scoring through dead spots and nothing is lost. The score sheet also stays open if the page reloads with no signal. What needs a connection is seeing other groups' scores: standings update live when you have signal and catch up as soon as you get it back. Entering scores with no signal.

More answers in the help center.

Your next trip, scored like a real event.

Under 10 minutes to set up, no sign-in until you create it. Free for up to 4 players, $5 a player after that, paid once.